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Open ID3Tag Library
Intro
Project : Open ID3Tag Library
Language : Standard C++
License : LGPL
Source : https://bitbucket.org/und3rs/open-id3tag-library/src/master/
Support Version : ID3v11, ID3v2, ID3v2.2, ID3v2.3, ID3v2.4
Support Info : All Frame ID (see http://id3.org/)
support Unicode.
Comment : Extract ID3Tag information from the Media File.
Include: test program(ID3C.exe), Source Code
Usage
    [How to use]
MetadataInfo::ID3::ID3Tag id3Tag;
	
	// open media file
	if (id3Tag.Open("C:\media.mp3") == true) {
		// check if the title information exist.
		if (id3Tag.ContainsInfo(MetadataInfo::ID3::TITLE) == true) {
			// get the title information value in string type.
			wcout << "Title: " << id3Tag.GetStringValue(MetadataInfo::ID3::TITLE) << endl;
		}
		// empty string is returned, if the information not exist.
		wcout << "Band: " << id3Tag.GetStringValue(MetadataInfo::ID3::BAND) << endl;
		
		// you can use the string type frame id.
		wcout << "Year: " << id3Tag.GetStringValue(L"YEAR") << endl;
		// use the GetBinaryValue method for extract binary frame data.
		long frameDataSize = id3Tag.GetBinarySize(MetadataInfo::ID3::COVER_IMAGE);
		char * buffer = (char *)malloc(frameDataSize);
		id3Tag.GetBinaryValue(MetadataInfo::ID3::COVER_IMAGE, buffer, frameDataSize);
		// please read the ID3 Spec(http://id3.org) for treat binary value data.
		// for extract image data in the file....
		long imageDataSize = 0;
		const char * imageData = id3Tag.GetBinaryImage(buffer, frameDataSize, imageDataSize);
		ofstream SaveFile(L"CoverImage.jpg", ios_base::out | ios_base::binary);
		SaveFile.write(imageData, imageDataSize);
		SaveFile.close();
	}
	// release resources
	id3Tag.Close();
사용법은 코드를 참고하시면 됩니다. :)
ID3C.exe (TestProgram)
C:\>id3c.exe media.mp3
 
								
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